But the experience is very satisfying and it definitely warrants multiple play throughs, especially if you want to achieve all the endings. 5 obviously if you rush through the 8 levels to get to the end and 15 if you take your time looking for every last audio tape and other items. The game will clock you in at about 5- 15 hours. And they are extremely memorable confrontations that will leave you scared for your life once you hear that chill inducing shriek. One will instantly be reminded of those memorable Nemesis encounters when the Big Sister comes along. Oh and of course how can we forget about the Big Sister. The brute splicer is akin to Left 4 Dead’s tank, and the Elite and Rumbler Big Baddies are new and deadlier variations of the classic enemy. ADAM once again plays a role and is needed to acquire new plasmids and powerups.īut what’s gameplay without enemies to engage in combat with. Some plasmids have also seen upgrades like the one that invovles swarms of insects surrounding your foes. Unfortunately you can’t wield two firearms simultaneously, but you could wield a plasmid in one hand and a firearm in the other, which ends up being extremely satisfying. And seeing as you are a Big Daddy, it should be reflected in the gameplay right? And you bet your splicer arse it is, as you can now dual wield, although not like you may think. Gone are the tedious hacking minigames that littered the first outing, replaced with a much more fun, albeit challenging at times, mini game that involves precision timing. Now where the game outshines its predecessor is in the gameplay department. It does a good job of further solidifying Bioshock as a franchise that is here to stay. That doesn’t mean that it isn’t memorable all on its own. Although the story may not be as epic or multilayered as the 2007’s game. For this review I acquired the best ending and let’s just say it left my eyes watery and almost in tears. The choice is yours but keep in mind that your decisions will dictate which ending you ultimately end up with at game’s end. Moral choices are back as the player is asked to either adopt the Little Sisters or Harvest them. And without spoiling key plot points, she is much more connected to the overall lore than you might initially think. With Andrew Ryan gone someone had to fill in his role, enter Lamb. Among them is Sinclair, who serves as an Otacon sort of figure aiding you as you progress through Rapture.You are also introduced to the new Evil face of the game : Sofia Lamb. But expect twists and turns, although not as much or as effective as the original.Īlong the way you’ll meet up with alot of new faces, and some prove to be quite memorable. That’s as far as I’ll go in regards to story because this is a tale that shouldn’t be spoiled. And you are on a quest, after a long coma, to reunite with your corresponding Little Sister Elanore. Code named Delta, you are one of the first among the initial line of manufactured Big Daddies. You know put on the heavy shoes of a Big Daddy, one of the first Big Daddies mind you. For us, it’s been 2 years since the critically acclaimed title that successfully blended light rpg elements with relentless first person gameplay, all wrapped in an extremely immersive, memorable environment. It’s been 10 years since Jack Ryan ventured into Rapture and gave gamers their first tour of the underwater utopia. Is this sequel up there in rank with the original? Or should it just have stayed in the vita chamber? Find out in our official review of the “sequel to game of the year” Bioshock 2.īioshock 2 Xbox 360, PS3 (version reviewed)
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